Electronic Arts, or EA, is a leader in the gaming industry, providing quality interactive entertainment to millions of people worldwide since 1982. With the focus on technology, EA is constantly pushing the envelope to expand the gaming industry. To meet these high standards, EA has develope and employed numerous technologies such as Frostbite, Origin, and Direct X to create an expansive library of innovative games.
Frostbite is EA’s cutting-edge game engine. It was developed to enable developers to create larger and more detailed games, as well as enable more dynamic gameplay. Frostbite is used in some of the world’s most popular franchises such as FIFA and Battlefield. In addition, Frostbite is also licensed to other game companies, making it a valuable asset for the gaming industry.
Origin is EA’s digital distribution platform used to purchase and play games. EA has made Origin accessible from multiple devices such as PC, Mac, Xbox One and PS4. With Origin, users have access to a library of games, an online chat system and the ability to directly download and update games without having to use physical copies.
Direct X is a graphics technology that enhances the overall gaming experience. EA makes use of this amazing technology to improve everything from graphics to audio and create a more immersive gaming experience.
At Electronic Arts, we strive to provide the latest and greatest in gaming technology to our customers. We are always innovating and pushing the envelope to create the most enjoyable and entertaining gaming experiences. We believe that technology plays an important role in the success of our games and the gaming industry as a whole. If you are looking for a career in programming, coding, application development, or IT, EA is the place for you.
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QA Software Tester
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 80000
Description: This position is responsible for ensuring our software and products meet all quality assurance requirements by testing and debugging code, using established controls, and submitting accurate and timely reports. Responsibilities also include developing testing standards, processes and procedures, running test cases, tracking defects and performing the necessary root cause analysis to resolve them.
Qualifications / Requirements: Bachelor's degree in a technical field such as Computer Science, Information Technology, or related discipline required; experience in manual, automated and performance testing; experience with QA automation & frameworks; good working knowledge of current software engineering approaches and technologies; excellent written and verbal communication skills.
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 90000
Description: This position is responsible for designing and executing major game engine elements, including graphics, artificial intelligence, sound, animation, physics, rendering, and shader systems. They will collaborate closely with producers, artists, and game designers to ensure game play and other elements meet the requiring standards.
Qualifications / Requirements: Bachelor's degree or equivalent in Computer Science, Software Engineering or a related discipline; excellent knowledge in C#, C++, Java, or other scripting and programming languages; experience with game developments and related technologies; excellent problem identification, analytical, and troubleshooting skills; proven ability to take initiative and act with a sense of urgency.
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 93000
Description: This position is responsible for finding useful insights from our collected data, by analyzing various data sets and evaluating results. Responsibilities include preparing reports, developing routine data mining operations, using visual data mining tools to uncover trends, creating databases and ensuring data accuracy, and communicating results to key stakeholders.
Qualifications / Requirements: Bachelor's degree in Data Science, Mathematics, Computer Science, Statistics, or a related discipline required; experience with data mining, machine learning, and predictive analytics; good knowledge of databases, SQL, and data visualization software; strong analytical, problem-solving and communication skills; experience working with Business Intelligence tools.
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 85000
Description: This position is responsible for developing and supporting the software applications used in the Electronic Arts process. Responsibilities include analyzing user requirements, designing system architecture and software components, scripting and implementing it, testing output, and debugging software solutions.
Qualifications / Requirements: Bachelor's degree in Computer Science, Information Technology, or related discipline required; excellent knowledge with C#.NET, JavaScript, ASP.NET; working experience with applications and systems development; strong problem identification and analytical skills; good working knowledge of Microsoft SQL server; excellent communication and interpersonal skills.
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 100000
Description: This position is responsible for strengthening the company's network and data protection systems, to ensure our networks and data remain secure. Responsibilities include managing the security systems and operations, developing security protocols and procedures, resolving system bugs, monitoring and resolving potential threats, preparing test and implementation plans, and managing cybersecurity teams.
Qualifications / Requirements: Bachelor's degree in Computer Science, Information Systems, or a related discipline required; strong knowledge of network security technologies and systems; experience with threat assessment, vulnerability management, security analytics and SIEM systems; excellent problem identification, analytical, and response skills; strong communication and interpersonal skills.
Average Work Hours (weekly unless noted): 40-45 hours
Average Salary (yearly in dollars unless noted): 90000
Description: This position is responsible for determining cost-effective solutions to drive business improved results, while implementing new systems and software, meeting productivity standards and optimizing the efficiency of business processes. Responsibilities include analyzing business models, evaluating existing systems and proposing solutions, planning system architecture, ensuring compliance with applicable standards, and providing technical support and guidance to technical staff.
Qualifications / Requirements: Bachelor's degree in Computer Science, Information Technology, or related field required; experience with software development life cycles, systems design and analysis; excellent knowledge of computer systems and programming languages; strong problem identification and analytical skills; excellent communication and interpersonal skills.
Prior to joining EA I had only heard good things about their reputation as great employers. It was all true. I'm working in a technical role for EA and the amount of support and resources available is more than I expected. They make it very easy to deliver quality products. The team is knowledgeable, experienced and experts in the field. Working at EA is a pleasure and a privilege.
Sarah B..
Review Rating:
4.9/5
4.9
I'm working for the IT department at EA and couldn't be happier. They provide a very modern work environment, provide the necessary resources and support, and ensure that employees have what they need to succeed. The other members of my team are friendly, willing to teach and learn, and just great to have around. I keep learning all the time, and I'm incredibly thankful I have this job.
Mark P..
Review Rating:
4.7/5
4.7
I have always enjoyed playing their games and when I saw that they had an opportunity available to work as a programmer I jumped at the chance. It's been a great to work with the team here at EA and never expected to be learning so much. The open dialogue and teamwork is really strong here and our accomplishments are greater because of it.
Chris S..
Review Rating:
4.9/5
4.9
I can safely say that EA is an incredible place to work. I work on the game design team and the features and tools we get to work with are top notch. As designers, we can take our game ideas and bring them to fruition like no other company. The company encourages creativity and exploration, which makes working here very enjoyable.
Abby A..
Review Rating:
4.8/5
4.8
I'm in a technical role at EA and I never expected to be working with some of the best talent here in the industry. The amount and quality of support I receive has made my job much easier. I've also been able to share ideas and concepts with other peers, which has led to improving our projects that much more. Overall, it's been a great experience.
Frequently Asked Questions
What benefits do employees at Electronic Arts receive?
Electronic Arts provides employees with comprehensive benefits, including competitive salaries, comprehensive health insurance, 401K plans, flexible work schedules, and generous vacation time.
What skills do you need to work at Electronic Arts?
To work at Electronic Arts, you should have a technical background and experience in game development, experience in designing systems, programming experience, and a strong understanding of game industry trends.
What type of jobs does Electronic Arts offer?
Electronic Arts offers many different job opportunities, including positions in game design, engineering, accounting, marketing, communications, and human resources.
What is the application and interview process like at Electronic Arts?
The application process at Electronic Arts is typically done through their website. Once the application is submitted, a recruiter or hiring manager may contact you for an interview. Interviews involve a review of your qualifications, experience and knowledge of the position.
What is it like to work at Electronic Arts?
Working at Electronic Arts is a great way to use your creative and technical skills to create exciting video games. It’s a fast-paced, competitive work environment with plenty of opportunities to grow and develop your skills.
Locations: Redwood City, Vancouver, Singapore, Bucharest, Osaka, Montreal, Stockholm, Guangzhou, Seoul
Career Paths: Software Engineer, Programmer, Animator, Production Associate, Senior Product Manager, User Experience Designer, Community Manager, Quality Assurance Tester, Technical Artist, Network Engineer, Data Scientist, Audio Designer, User Researcher.
Prior to joining EA I had only heard good things about their reputation as great employers. It was all true. I'm working in a technical role for EA and the amount of support and resources available is more than I expected. They make it very easy to deliver quality products. The team is knowledgeable, experienced and experts in the field. Working at EA is a pleasure and a privilege.
What benefits do employees at Electronic Arts receive?
Electronic Arts provides employees with comprehensive benefits, including competitive salaries, comprehensive health insurance, 401K plans, flexible work schedules, and generous vacation time.
What skills do you need to work at Electronic Arts?
To work at Electronic Arts, you should have a technical background and experience in game development, experience in designing systems, programming experience, and a strong understanding of game industry trends.